Malcolm McCullough Digital Ground (NOTE: This book is a required text for the class)
James Corner* The Agency of Mapping
Paul Virilio* The Lost Dimension / The Overexposed City
Alison Sant* Redefining the Basemap
Lev Manovich* The Language of New Media
Michael Batty* Thinking about Cities as Spatial Events
Adam Greenfield Everyware
Manuel DeLanda A New Philosophy of Society
Philip Tabor Striking Home
William J. Mitchell City of Bits
William J. Mitchell Me++
Rem Koolhaas Mutations
Bill Moggridge Designing Interactions
M. Christine Boyer Cybercities
Michel de Certeau The Practice of Everyday Life
Sanford Kwinter Architectures of Time
Rebecca Solnit A Field Guide to Getting Lost
Oliver Grau Media Art Histories
Florence Lipsky The Grid on the Hills
Philipp Oswalt Shrinking Cities, Volume 2
Mike Davis City of Quartz (Fortress L.A.)
William Gibson Neuromancer
Lewis Mumford The City in History
Michael Sorkin Local Code
Bernard Tschumi The Manhattan Transcripts
Paul Virilio The Vision Machine
Nicholas Negroponte Being Digital
Peter Lunenfeld Snap To Grid
Dan Saffer Designing for Interaction
S. Doheny-Farina The Wired Neighborhood
William J. Mitchell Placing Words: Symbols, Space and the City
Howard Rheingold The Virtual Community: Homesteading on the Electronic Frontier
Brian Massumi Parables for the Virtual
Solnit & Schwartzenberg Hollow City: The Siege of San Francisco and the Crisis of American Urbanism
Mitchell Schwarzer Zoomscape
Bruce Mau Massive Change
Studio (n-1) Wild Wild Urbanism
William Whyte City: Rediscovering the Center
* denotes a reading found in the course reader